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Image: u/Dacadey on Reddit · A thatched building in the Rampart town rebuilt in Unreal

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Rampart from Heroes of Might and Magic 3 rebuilt in Unreal Engine 5

Over two months, about 300 messages and 100 hours of Claude Code work, a fan recreated the Rampart town from Heroes of Might and Magic 3 in Unreal Engine 5, alongside Blender and AI asset tools.

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Credits

  • Reddit poster Dacadey Source ↗

Earliest dated source: 10 Nov 2026

Video ↗

The full story

A fan spent about two months, 300 messages, $500 of assets and around 100 hours of Claude Code work recreating the Rampart town from Heroes of Might and Magic 3 in Unreal Engine 5, alongside ChatGPT, Blender, Tripo, Fal and FAB. It was the third attempt: the first with Claude and the second with Codex each got half the picture right, so the lessons went into a rulebook first, such as lining up the whole frame with grey blocks before polishing and trying shapes in Blender rather than Unreal. The buildings aren't AI-generated meshes; Claude builds them in code from a kit of parts in the painting's carpentry style.

How it was done

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Sources

From a short post by the maker, so the details are as they tell them.

  • Reddit: I've Created Rampart from Heroes of Might and Magic 3 in Unreal Engine 5 using ClaudeForum threadreddit.com
    Reddit poster: DacadeyPosted 10 Nov 2026

    The maker's detailed post on the rulebook and how the town is built.

  • The video: youtube.comVideoyoutube.com

    The video of the finished town.

  • Reddit: I've recreated Rampart from Heroes of Might and Magic 3 in Unreal Engine using ClaudeForum threadreddit.com
    Reddit poster: DacadeyPosted 10 Nov 2026

    A shorter cross-post.

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