Image: u/Dacadey on Reddit · A thatched building in the Rampart town rebuilt in Unreal
Rampart from Heroes of Might and Magic 3 rebuilt in Unreal Engine 5
Over two months, about 300 messages and 100 hours of Claude Code work, a fan recreated the Rampart town from Heroes of Might and Magic 3 in Unreal Engine 5, alongside Blender and AI asset tools.
Credits
Earliest dated source:
The full story
A fan spent about two months, 300 messages, $500 of assets and around 100 hours of Claude Code work recreating the Rampart town from Heroes of Might and Magic 3 in Unreal Engine 5, alongside ChatGPT, Blender, Tripo, Fal and FAB. It was the third attempt: the first with Claude and the second with Codex each got half the picture right, so the lessons went into a rulebook first, such as lining up the whole frame with grey blocks before polishing and trying shapes in Blender rather than Unreal. The buildings aren't AI-generated meshes; Claude builds them in code from a kit of parts in the painting's carpentry style.
How it was done
Tools
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Sources
From a short post by the maker, so the details are as they tell them.
- Reddit: I've Created Rampart from Heroes of Might and Magic 3 in Unreal Engine 5 using ClaudeReddit poster: DacadeyPosted
The maker's detailed post on the rulebook and how the town is built.
- The video: youtube.com
The video of the finished town.
- Reddit: I've recreated Rampart from Heroes of Might and Magic 3 in Unreal Engine using ClaudeReddit poster: DacadeyPosted
A shorter cross-post.