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Lunar: a student's programming language that runs a Minecraft clone

A 19-year-old engineering student designed their own language, Lunar, and later used Claude Code to implement features such as maps, modules and a standard library, then a Minecraft clone to stress-test it.

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Credits

  • Reddit poster AdventurousMoney4512 Source ↗
  • Repository account ahmadodeh9000 Source ↗

Earliest dated source: 7 Nov 2026

Code ↗

The full story

Lunar is a small dynamically typed scripting language with its own bytecode compiler, stack-based virtual machine and garbage collector, written in C by a 19-year-old computer engineering student. It started from the book Crafting Interpreters, which the student followed for the core before adding arrays, a way to call C libraries and SDL2 graphics on their own.

Later the student wrote a roadmap, designed each feature and used Claude Code to help implement them, reviewing every change and requiring tests. That added maps, error handling, modules and a standard library for strings, files and commands. To stress-test it, Claude Code wrote LunarCraft, a Minecraft-style voxel game of over 1,000 lines of Lunar that runs at 60 FPS.

The student calls it a learning and hobby project with rough edges; numbers currently print with only six digits.

How it was done

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Sources

From a short post by the maker, so the details are as they tell them.

  • Reddit: My side project for the past year: my own programming language. Today it runs a Minecraft clone.Forum threadreddit.com
    Reddit poster: AdventurousMoney4512Posted 7 Nov 2026

    The student's post in r/SideProject on why and how Lunar was built.

  • The code: github.comCode or repositorygithub.com
    Repository account: ahmadodeh9000

    The language's repository, including the Minecraft-style example.

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