Image: u/bmamaril on Reddit · The job-hunting game's end screen on a phone
An Oregon Trail-style job-hunting game
A designer looking for work made a 52-week survival game about job hunting with Claude, which returned a playable prototype in its first reply. Only 7 of 7,166 finished games survived all 52 weeks.
Credits
Earliest dated source:
The full story
A free browser game in the style of The Oregon Trail about surviving 52 weeks of job hunting. A designer made it while looking for work themselves; Claude returned a playable prototype in its first reply and was strongest on the game systems: the resource management and the realistic weekly activities a job seeker can choose.
Most of the later work was making it play well one-handed on a phone, refining the design in Figma and reworking sharing. Claude also helped with subdomains, analytics and link previews. Kottke, Boing Boing, the 1440 newsletter and Tangle picked it up and it had about 13,500 visits.
Of 7,166 finished games, only 7 survived all 52 weeks; running out of money ended about 44% of them, three times as many as ghosting.
How it was done
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Sources
From a short post by the maker, so the details are as they tell them.
- Reddit: I built a free Oregon Trail-style job hunting game with Claude. Only 7 of 7,166 finished games surviReddit poster: bmamarilPosted
The designer's post in r/ClaudeAI.
- The project: labs.ficuscreative.com
The game.