Image: reddit.com · Vibe-coded a split-screen Donkey Kong Country mod with Claude Code: how I kept a 4-week project on track
A split-screen two-player mine cart mod for Donkey Kong Country
Claude Code wrote about 13,000 lines for a two-player split-screen mine cart race on top of DKC1Recomp, a static recompilation of the SNES game.
Credits
- Reddit poster SitePowerful1880 Source ↗
Earliest dated source:
The full story
The maker asked Claude Code to program Cart Chase 2P, a split-screen mine cart race for Donkey Kong Country, on top of DKC1Recomp. Claude wrote about 13,000 lines of C, Python and JavaScript over four weeks, while the maker supplied ideas in Spanish and played every build.
Two complete copies of the game run in one process, swapping state each frame, with 200-plus stages, eight world themes, rewind and a stage editor. Tests included a headless bot that drives the cart to the finish and hashes showing the original game is unchanged with the mod off.
How it was done
Tools
Themes
Loading themes…
Sources
From a short post by the maker, so the details are as they tell them.
- Reddit: Vibe-coded a split-screen Donkey Kong Country mod with Claude Code: how I kept a 4-week project on tReddit poster: SitePowerful1880Posted
The maker's post on r/ClaudeCode.
If it disappears: archived copy of Reddit: Vibe-coded a split-screen Donkey Kong Country mod with Claude Code: how I kept a 4-week project on t (opens in a new tab)
- The video: youtube.com
Linked from the post.