Image: osyanne.github.io · Zoning map of Minneapolis for Cities: Skylines 2
A free OpenStreetMap zoning map of 31 real cities for Cities: Skylines 2
Claude Code built a pipeline that sorts OpenStreetMap buildings into game zones and handles city requests from GitHub.
Credits
- Reddit poster Kingleyend Source ↗
Earliest dated source:
The full story
The poster wanted to rebuild a real city in Cities: Skylines 2 and needed OpenStreetMap buildings sorted into the game's zones. With Claude Code they made a pipeline that does this and shows the result on a web map. It grew to 31 cities in 16 countries after other players requested theirs.
Claude processes the GitHub city requests, opens the pull requests, and when the usual OSM server blocked its cloud machine it found a mirror. It also moved the map to vector tiles, cutting a big city from about 14 seconds and 950 MB to 1.2 seconds and 125 MB.
How it was done
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Sources
From a short post by the maker, so the details are as they tell them.
- Reddit: I wanted my real city in Cities: Skylines 2. With Claude Code it turned into a free zoning map of 31Reddit poster: KingleyendPosted
The maker's post on r/ClaudeAI.
If it disappears: archived copy of Reddit: I wanted my real city in Cities: Skylines 2. With Claude Code it turned into a free zoning map of 31 (opens in a new tab)
- The project: osyanne.github.io
Linked in the post.