A First World War trench strategy game made with Claude
A developer who had never used AI built WW1 Prototype, a free multiplayer real-time strategy game in the style of Company of Heroes, with Claude, Godot and Blender.
Credits
Earliest dated source:
The full story
WW1 Prototype is a free First World War real-time strategy game in the style of Company of Heroes and Dawn of War 2, made by someone who had never used AI before and started out of curiosity. It is built in Godot and Blender with Claude, one small feature at a time.
Players pick the British or German army, build a base, dig trenches, lay barbed wire and send squads over the top, with artillery leaving craters that fill with water. It has working multiplayer over LAN or the internet; the maker admits the single-player AI is weak.
How it was done
Tools
Themes
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Sources
From a short post by the maker, so the details are as they tell them.
- Reddit: So i commited a cr... a game out of curiosity (no, really i was anti before)Reddit poster: FreeQ1337Posted
The maker's post in r/ClaudeCode.
- The project: freeq2137.itch.io
The game's itch.io page.