Image: youtube.com · Video thumbnail: YouTube: I Reverse Engineered Mario 64 to Make My Own Game
Worked Proof shown
A 3D platformer built by studying Mario 64 with REA
Reverse Engineer Anything and Claude Opus 5.5 studied how Mario 64 plays, then built a new 3D platformer that came out better than expected.
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Credits
- Video channel Stefan 3D AI Source ↗
Earliest dated source:
The full story
Stefan used Reverse Engineer Anything to pull the run and jump numbers out of Super Mario 64, checking each one twice. Claude Code then built a new 3D platformer that had to match them all. He calls it the best result he's had, and the video covers the movement mechanics, gameplay and what the project cost.
How it was done
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Sources
From the maker's own write-up or code. We summarise what they report; we haven't tested it ourselves.
- YouTube: I Reverse Engineered Mario 64 to Make My Own GameVideo channel: Stefan 3D AIPublished
The video by Stefan 3D AI.